Build from Source (Dynamic Linking)
Get a compiler
Make sure you have one of the following compilers installed:
Windows | Linux | MacOS |
---|---|---|
min. MSVC 2015 (We recommend the MSVC 2019 Community Version compiler. During install exclude everything except for VC++, Win 10 SDK and ATL support) | min. GCC 5.3.1 | min. Clang 3.5 |
Get Qt
Download the Qt installer
Qt is the only dependency you will need to install. Go to the Qt download section and download the Qt installer.
Install Qt
Please note that Qt 5.10.0 or higher is needed in order to have full Qt3D support. Install the Qt version with the minimum of the following features (uncheck all other boxes) to a path without white spaces:
- Qt/5.15.1/MSVC 2019 64-bit (Make sure to select the correct version based on your compiler)
- Qt/5.15.1/QtCharts
After the installation is finished make sure to add the Qt bin folder (e.g. <QtFolder>\5.15.1\msvc2019_64\bin
) to your PATH
variable. On Linux and MacOS you might also need to add the Qt lib folder (e.g. <QtFolder>\5.15.1\msvc2019_64\lib
) to the LD_LIBRARY_PATH
and DYLD_LIBRARY_PATH
, respectivley.
Get the Source Code
Fork MNE-CPP’s main repository to your own GitHub account. For a detailed guide on how to fork a repository, we recommend checking out the guide on the official GitHub website.
Clone the fork to your local machine:
git clone https://github.com/<YourGitUserName>/mne-cpp.git
Setup a new remote pointing to MNE-CPP’s main repository:
git remote add upstream https://github.com/mne-tools/mne-cpp.git
Every time you want to update to the newest changes use:
git fetch --all
git rebase upstream/master
Compile the Cource Code
Via QtCreator (recommended)
Please note: If you are working on an operating system on a “non-western” system, i.e. Japan, you might encounter problems with unicode interpretation. Please do the following: Go to Control Panel > Language and Region > Management tab > Language Settings for non-Unicode Programs > Set to English (U.S.) > Reboot your system. |
- Go to your cloned repository folder and run the
mne-cpp.pro
file with QtCreator. - The first time you open the mne-cpp.pro file you will be prompted to configure the project with a pre-defined kit. Select the appropriate kit, e.g.,
Desktop Qt 5.15.1 MSVC2019 64bit
and configure the project. - In QtCreator select the Release mode in the lower left corner.
- In the Qt Creator’s Projects window, right mouse click on the top level MNE-CPP tree item and select Run qmake. Wait until progress bar in lower right corner turns green (this step may take some time).
- Right mouse click again and then hit Build (this step may take some time). Wait until progress bar in lower right corner turns green.
- After the build process is finished, go to the
mne-cpp/bin
folder. All applications and libraries should have been created throughout the build process.
Via Command Line
Create a shadow build folder, run qmake
on mne-cpp.pro
and build:
mkdir mne-cpp_shadow
cd mne-cpp_shadow
<QtFolder>/5.15.1/msvc2019_64/bin/qmake ../mne-cpp/mne-cpp.pro
<QtFolder>/5.15.1/msvc2019_64/bin/jom -j8 # On Windows
make -j8 # On Linux and MacOS
Test the Build
In order to run the examples you must download the MNE-Sample-Data-Set from here and extract the files to mne-cpp/bin/MNE-sample-data
. Once finished you can try to run one of the examples, e.g., ex_disp3D. If the build was successfull the example should start and display a window including a 3D brain as well as a source localization result.